How to

I decided to add to this page information how to work with my charts. 
I will start with synergies and what they are and will continue with informations you can find on the website, especially where to find them here and also in game, to know how to work with statistics even in game.

With Update 3.0 were Elements & Items added to the game. This made working with charts more difficult, but not impossible. I will try to explain it as best as I can.

I hope it will help You all. Let's start.

What synergies are?


What elements are?

The functioning of my charts

All charts are written without synergies included!

Its done because everyone has different levels of skills unlocked.

That's why there are on every page of skill down under chart added informations to synergies.
First which synergies this skill gives to others.
Second which synergies this skill takes by other.

Chart is without these added numbers - that's why You dont see them in game where are synergies actually added to visible number.

Here is my actual Poison Trap.

Synergies here affect only the damage.
You can see damage here for level 5 isnt same as for on chart above. 

Chart says Poison Trap lvl 5 = 884% damage
My in-game Poison trap lvl 5 says 968% damage

We add up all the synergies. 
12+10+35+27=84
We'll subtract this sum from our Damage shown in-game.
968-84=884
The result is the value from my skill chart.

Because of the Elements

I decided to write a short explanation under each skill in relation to the items.


What will be the real effect?

We calculate this using the statistics in Attributes.

Health
Movement speed
Damage
Attack speed
Defence
Critical chance

Most of skills are damage only (Fire) + effects (Freezing, Poison, Shock).
Skills in Auras works with more of statistics - Health, Movement speed, Attack speed, Critical chance.
Defence calculates how much damage You takes.

Rage above, Hail below

Damage: Shows damage in percentage.
Works with damage in statistics.

Damage/s: Shows damage in percentage taken over time of duration.
Works with damage in statistics and duration.

Damage per hit: Shows damage in percentage taken by one hit.
Works with damage in statistics and number of hits.

Number of hits: Shows number of hits.
Works with damage per hit.

Duration: Shows duration of damage.
Works with damage/s.

Effect Duration: Shows duration of effect.
Works with effects. (boosts, heals, poison, freezing effect)

Damage Boost: Shows added boost in percentage.
Works with damage in statistics and effect duration.

Health Boost: Shows added boost of actual status in percentage. 
Works with health in statistics and effect duration .

Speed Boost: Shows added boost of actual status in percentage. 
Works with movement speed, attack speed and critical chance in statistics and effect duration .

Critical Boost: Shows added boost of actual status in percentage. 
Works with critical chance in statistics and effect duration.

Heal/s: Shows percentage of added health in duration.
Works with health in statistics and duration.

Shield: Shows added boost of actual status in percentage.
Works with defence in statistics and effect duration. 

Handicap: Shows percentage of taken statistics. 
Works with movement speed & attack speed in statistics.

Radius: Shows value of radius. 

Range: Shows value of range.

Shock Chance: Shows percentage of chance to shock effect.

Cooldown: Shows time to reload skill. 
Includes also duration of skill. 

Cost: Shows price of skill level in gems.


The Wolf - Skills Charts
Všechna práva vyhrazena 2021
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